In a new interview with Famitsu, Steins;Gate producer Tatsuya Matsubara and scenario writer Naotaka Hayashi discussed the development of Steins;Gate RE:BOOT, reflecting on the development processes for it and the original game while also offering some tantalizing hints about the future of Science Adventure.
Most notably, when asked about future projects—including the mysterious Steins;???, a thematic sequel to Steins;Gate first announced back in 2020—the pair confirmed that work on new Science Adventure titles is moving forward.
Matsubara explained that while he cannot reveal details yet, preparations for Steins;??? are steadily progressing with the involvement of series creator Chiyomaru Shikura. Hayashi has also been holding detailed scenario-discussion meetings with Shikura.
Hayashi was similarly enthusiastic, stating that they are currently hard at work on the new title. He added that the team has also been discussing projects beyond Steins;Gate, with similar preparations underway. He encourages players to be on the lookout for additions to RE:BOOT that “will make fans of the series grin.”
Perhaps even more interestingly, Steins;Gate RE:BOOT itself seems to have been conceived with those future projects in mind. According to Matsubara, the idea began after he reconnected with original character designer huke several years prior. In May 2023, huke independently shared an illustration showing how he would draw Kurisu in his modern art style. Matsubara was impressed by the new look, and the two began discussing the possibility of renewing all the characters’ designs. Rather than simply updating the artwork, Matsubara began considering an overhaul of the game’s graphics and other elements altogether, creating a remake of Steins;Gate that could also serve as a way to “reboot” the Science Adventure series and connect it to future developments.
The remake also reflects how the characters have evolved since the original game. Hayashi explained that the team reviewed the script with modern portrayals of the cast in mind, softening some of Kurisu’s harsher dialogue toward Okabe and adjusting Mayuri’s speaking rhythm to better match the anime adaptation. Kurisu’s voice actress, Asami Imai, described a similar approach in a separate Famitsu interview, explaining that she based her new performance more on the Kurisu she developed through the anime adaptation rather than simply recreating her 2009 portrayal.
Hayashi also revealed that the team briefly joked about adding a harem ending to Steins;Gate RE:BOOT but quickly decided it would clash too much with the game’s tone. Instead, they turned to a longstanding fan request: a proper Moeka ending. Rather than a straightforward adaptation of the original Gamma drama CD, the team rebuilt the story as a genuine branch from the main narrative, resulting in a darker and more substantial conclusion for Okabe and Moeka.
Taken together, Famitsu’s interviews with the developers and Asami Imai paint an interesting picture of Steins;Gate RE:BOOT, a project shaped by nearly seventeen years of accumulated history, but also one intended to help move Science Adventure forward. While we still don’t know exactly what MAGES. has planned next or when the long-awaited Steins;??? will finally resurface, the developers have made one point clear: there is more Science Adventure on the way.
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